Archive for August, 2008

Friday, August 22nd, 2008

Does Leveling HAVE to be a Treadmill? NO!

This article is in direct response to this thoughtful post over at Wolfshead Online.
“It seems to me that the real problem that is causing the clamor for the removal of leveling is the fact that content in MMO’s is not dynamic”
My favorite line of the whole post.. and this harkens back to a now [...]

3 Comments » - Posted in Game Design, MMOG Discussion by Nick

Saturday, August 2nd, 2008

Growing Out of an MMO World

Moorgard points out in this post an analogy between growing up and away from Sesame Street to getting bored with and growing away from .
All in all, a masterful revelation if you’ve never considered it before, but herein lies the rub…
Since we’re not talking about the youngest crowd who have commonly known interest in colorful [...]

1 Comment » - Posted in MMOG Discussion by Nick